Your game server runs on enterprise AMD EPYC hardware in Chicago, USA, right in the middle of North America. Test your ping below.
This sends 20 small requests from your browser to our server and times each one. In-game ping is usually a little lower than this, since browsers add some overhead.
| Ping | What it feels like |
|---|---|
| Under 60 ms | Excellent. Great for shooters and PvP. |
| 60 – 120 ms | Good. Smooth for survival, building and co-op. |
| Over 120 ms | Playable for most games, noticeable in fast PvP. |
Real numbers from the node, not marketing guesses.
Data-centre CPUs. Your share scales with RAM: 50% of a thread per GB.
Reserved for your container with a hard limit. Never shared.
Fast world loading, with per-server quotas you choose.
Central US for balanced ping to both coasts and Canada.
Each server is sandboxed with its own file system and limits.
Your own port allocation on our public IP, ready to share.
Encrypted file transfer with your panel login.
Live health for the panel, nodes and payments.
Hosts that oversell put more servers on a machine than it can handle, and everyone lags at peak time. We reserve the RAM you pay for, cap CPU per server, and keep an eye on node load. You can see it yourself on the status page.